Inform the applicant of the Foal's code of conduct and typical times they will serve.
Questions to ask: What is your full name? Are you applying to be a Foal of the Court, or a Guardsman of the Friends of the Nine? -At this point you may inform them of the Friend's goals, and the duties of a Guardsman. Typically they will guard caravans. What race do you belong to? How old are you? Where did you grow up?/What culture do you claim? Have you ever served in an army or military before? -What rank? -Which army? -Who led it? Have you sworn any oaths before? -Repeat the oath, in full. Have you ever taken part in a battle? Have you ever commited a crime? -What was the crime? -In what land was it commited? -Were you caught, and if so, what was your punishment? Can you ride a horse? How many years have you been able to? -Do you know how to care for horses? Do you have any injuries, currently? Have you ever been injured or diseased? -If so, what were the injuries and diseases? How have you earned your livelihood in the past?/What are your past professions? -How long did you work as each? Do you have equipment that you can use for battle? -Weapons? -Armour? -A horse? Are you adept at fighting with certain weapons? -Which weapons?
After their answers have been gathered, inspect any equipment the recruit has claimed to be fit for battle. Anything that seems shoddy or unfit for battle may be taken to the stablemaster or master-at-arms for further inspection.
Take them to the training dummy and test their weapon proficiency (if they claim to have some). Provide the type of weapon they profess proficiency with, should they not have one suited for it with them. Assess their aptitude with each weapon they claim to be proficient with. Return any loaned weapons to the armoury afterwards.
Take them to the stablemaster, if they claim equestrian skill. Have a horse tacked and ready for riding, and watch them ride from the stables to the Hall. First at a trot, then a gallop (if they can handle the trot). Return the horse when finished.
After their answers have been gathered, and their aptitude observed, check them against this list to see if they qualify to be a Foal. -Is their current injury severe? Does it impede their ability to ride (especially at a gallop) or fight? If it prevents them from either of these things, they may not not become a Foal. -Do they have a contagious illness, that impedes their ability to fight or ride? If so, they may not become a Foal. -Do they have an illness that has lasted over a year, that impedes their ability to fight or ride? If so, they may not become a Foal. -Have they committed crimes of treason, murder, or rape? If so, they may not become a Foal. -Have they sworn oaths of fealty to any other nation, without being released from them? If so, they may not become a Foal. -Have they sworn any oath which would interfere with their duties? If so, they may not become a Foal.
Qualifications for Friends of the Nine guardsmen: -Do they have a contagious illness, that impedes their ability to fight or ride? If so, they may not become a Guardsman. -Do they have an illness that has lasted over a year, that impedes their ability to fight or ride? If so, they may not become a Guardsman.
Inform the applicant whether they qualify to be a Foal or not. If they do not, tell them why, and wish them well. If they are applying to the Guardsmen of the Friends, inform them whether they qualify or not. If they do not qualify to become a Foal, but do qualify to become a Guardsman, inform them, and escort them to the Friends of the Nine headquarters. Deliver the applicant's papers to the Friends of the Nine. If they do qualify to become a Foal, tell them their pay, assign them a place to sleep in the Court, and tell them when to arrive for their training the next day. New Foals are to be informed of their assignments, and given their equipment by the Foal Master. Inform them that unfit equipment, including horses, may be donated to the Court, or kept, but they may not be used while on-duty.
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